Meet Our Officers

David Hall

I am third year in the College of Arts and Sciences, with a double major in English and Computer Science, as well as a minor in Philosophy. I have been with SGD for all three years, and have been fortunate enough to be a director for Protocol, Blink, Protocol 2: Electric Boogaloo, Moonrise, and Rained In, as well as lead writer in my first semester on King Solomon's Mines. My goal is to use the skills I've developed in SGD and in my classes to become a Game Designer in the industry.

Jay Sebastian
Vice President

I'm a fourth year CS+CpE major from NoVa. I've directed two games at SGD: Bounce, a 2D platformer, and Wilderness, a text based adventure. When I'm not staring at a computer screen, I practice piano, juggle, and jog. My spare time is spent playing such games as Dustforce and Super Meat Boy. As vice president, I manage the club's physical assets and lead the game directors.

Divya Karuturi

I'm a third year Computer Science E-School major with a passion for project management. In addition to designing several games for SGD in the past, I am currently a director for Super Stellar. As treasurer, I collect funds and help raise money so SGD can do more cool things such as attend GDC and hold expositions.

Jackson Ekis
Internal Relations

I'm a third-year student studying Computer Science at the University of Virginia's School of Engineering and Applied Science. My 5 semesters in SGD (so far) have included some of the most fulfilling leadership and team-building experiences in my life. As Internal Relations, I manage communications between the officers and the members of the club.

Zach Danz
External Relations

I am currently the External Relations Officer for Student Game Developers; we strive to develop and educate collegiate game makers, designers, programmers, musicians, artists, and storytellers and to create amazing games. As the External Relations Officer, my primary duties are to organize guest speakers, game jams, philanthropic opportunities, and club travels as well as to be the forefront face of SGD to exterior clubs and organizations.

Colin Rooney

I'm a fourth-year Computer Science major through the School of Engineering and Applied Science. I've worked within the club as the lead programmer of the project Blink and am currently the Co-director of Moonrise. Game development was always more of a hobby to me, but thanks to my time with SGD I've become more open to working in the industry. As Webmaster, I manage and update the website along with taking pictures and documenting club events.