Director: Berk Ekmekci

Genre: Adventure

Platform: Windows

Game Engine: XNA


The entire game concept is built around the player experience; an immersive gameplay instilling a subtle sense of dread and uneasiness will lie at the core of the project, and the remaining aspects of the game will follow through as necessary to achieve this goal. This game will focus more on aesthetic, feel, and interactive experience than implementation of target gameplay mechanics.

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